5.1. Reading: "Video Games in Education: Why They Should Be Used and How They Are Being Used"
Annetta, L. A. (2008). Video games in education: Why they should Be used and how they are being used. Theory into Practice, 47, 229-239. doi: 10.1080/00405840802153940
Click https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.455.2684&rep=rep1&type=pdf link to open resource.